#include <Sample.h>
◆ Sample()
◆ ~Sample()
◆ collectSettings()
◆ getAgentClimb()
virtual float Sample::getAgentClimb |
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inlinevirtual |
◆ getAgentHeight()
virtual float Sample::getAgentHeight |
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inlinevirtual |
◆ getAgentRadius()
virtual float Sample::getAgentRadius |
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inlinevirtual |
◆ getCrowd()
virtual class dtCrowd* Sample::getCrowd |
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inlinevirtual |
◆ getDebugDraw()
◆ getInputGeom()
virtual class InputGeom* Sample::getInputGeom |
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inlinevirtual |
◆ getNavMesh()
virtual class dtNavMesh* Sample::getNavMesh |
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inlinevirtual |
◆ getNavMeshDrawFlags()
unsigned char Sample::getNavMeshDrawFlags |
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const |
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inline |
◆ getNavMeshQuery()
◆ getToolState()
◆ handleBuild()
bool Sample::handleBuild |
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virtual |
◆ handleClick()
void Sample::handleClick |
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const float * |
s, |
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const float * |
p, |
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bool |
shift |
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) |
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virtual |
◆ handleCommonSettings()
void Sample::handleCommonSettings |
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◆ handleDebugMode()
void Sample::handleDebugMode |
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virtual |
◆ handleMeshChanged()
void Sample::handleMeshChanged |
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class InputGeom * |
geom | ) |
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virtual |
◆ handleRender()
void Sample::handleRender |
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virtual |
◆ handleRenderOverlay()
void Sample::handleRenderOverlay |
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double * |
proj, |
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double * |
model, |
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int * |
view |
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) |
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virtual |
◆ handleSettings()
void Sample::handleSettings |
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virtual |
◆ handleStep()
void Sample::handleStep |
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virtual |
◆ handleToggle()
void Sample::handleToggle |
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virtual |
◆ handleTools()
void Sample::handleTools |
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virtual |
◆ handleUpdate()
void Sample::handleUpdate |
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const float |
dt | ) |
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virtual |
◆ initToolStates()
void Sample::initToolStates |
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Sample * |
sample | ) |
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◆ loadAll()
dtNavMesh * Sample::loadAll |
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const char * |
path | ) |
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protected |
◆ renderOverlayToolStates()
void Sample::renderOverlayToolStates |
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double * |
proj, |
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double * |
model, |
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int * |
view |
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) |
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◆ renderToolStates()
void Sample::renderToolStates |
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◆ resetCommonSettings()
void Sample::resetCommonSettings |
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◆ resetToolStates()
void Sample::resetToolStates |
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◆ saveAll()
void Sample::saveAll |
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const char * |
path, |
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const dtNavMesh * |
mesh |
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) |
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protected |
◆ setContext()
◆ setNavMeshDrawFlags()
void Sample::setNavMeshDrawFlags |
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unsigned char |
flags | ) |
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inline |
◆ setTool()
◆ setToolState()
◆ updateToolStates()
void Sample::updateToolStates |
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const float |
dt | ) |
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◆ m_agentHeight
float Sample::m_agentHeight |
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protected |
◆ m_agentMaxClimb
float Sample::m_agentMaxClimb |
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protected |
◆ m_agentMaxSlope
float Sample::m_agentMaxSlope |
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protected |
◆ m_agentRadius
float Sample::m_agentRadius |
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protected |
◆ m_cellHeight
float Sample::m_cellHeight |
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protected |
◆ m_cellSize
◆ m_crowd
◆ m_ctx
◆ m_dd
◆ m_detailSampleDist
float Sample::m_detailSampleDist |
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protected |
◆ m_detailSampleMaxError
float Sample::m_detailSampleMaxError |
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protected |
◆ m_edgeMaxError
float Sample::m_edgeMaxError |
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protected |
◆ m_edgeMaxLen
float Sample::m_edgeMaxLen |
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protected |
◆ m_filterLedgeSpans
bool Sample::m_filterLedgeSpans |
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protected |
◆ m_filterLowHangingObstacles
bool Sample::m_filterLowHangingObstacles |
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protected |
◆ m_filterWalkableLowHeightSpans
bool Sample::m_filterWalkableLowHeightSpans |
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protected |
◆ m_geom
◆ m_navMesh
◆ m_navMeshDrawFlags
unsigned char Sample::m_navMeshDrawFlags |
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protected |
◆ m_navQuery
◆ m_partitionType
int Sample::m_partitionType |
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protected |
◆ m_regionMergeSize
float Sample::m_regionMergeSize |
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protected |
◆ m_regionMinSize
float Sample::m_regionMinSize |
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protected |
◆ m_tool
◆ m_toolStates
◆ m_vertsPerPoly
float Sample::m_vertsPerPoly |
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protected |
The documentation for this class was generated from the following files: