#include <Sample.h>
◆ Sample() [1/3]
◆ ~Sample()
◆ Sample() [2/3]
| Sample::Sample |
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const Sample & |
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delete |
◆ Sample() [3/3]
| Sample::Sample |
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const Sample && |
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delete |
◆ build()
◆ collectSettings()
◆ drawCommonSettingsUI()
| void Sample::drawCommonSettingsUI |
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◆ drawDebugUI()
| void Sample::drawDebugUI |
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◆ drawSettingsUI()
| void Sample::drawSettingsUI |
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◆ drawToolsUI()
| void Sample::drawToolsUI |
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virtual |
◆ initToolStates()
| void Sample::initToolStates |
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Sample * |
sample | ) |
const |
◆ loadAll()
| dtNavMesh * Sample::loadAll |
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const char * |
path | ) |
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◆ onClick()
| void Sample::onClick |
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const float * |
rayStartPos, |
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const float * |
rayHitPos, |
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bool |
shift |
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◆ onMeshChanged()
| void Sample::onMeshChanged |
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InputGeom * |
geom | ) |
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◆ onToggle()
| void Sample::onToggle |
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◆ operator=() [1/2]
◆ operator=() [2/2]
◆ render()
◆ renderOverlay()
| void Sample::renderOverlay |
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◆ renderOverlayToolStates()
| void Sample::renderOverlayToolStates |
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const |
◆ renderToolStates()
| void Sample::renderToolStates |
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const |
◆ resetCommonSettings()
| void Sample::resetCommonSettings |
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◆ resetToolStates()
| void Sample::resetToolStates |
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const |
◆ saveAll()
| void Sample::saveAll |
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const char * |
path, |
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const dtNavMesh * |
mesh |
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) |
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◆ setTool()
◆ singleStep()
| void Sample::singleStep |
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◆ update()
| void Sample::update |
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float |
dt | ) |
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virtual |
◆ updateToolStates()
| void Sample::updateToolStates |
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float |
dt | ) |
const |
◆ agentHeight
| float Sample::agentHeight |
◆ agentMaxClimb
| float Sample::agentMaxClimb |
◆ agentMaxSlope
| float Sample::agentMaxSlope |
◆ agentRadius
| float Sample::agentRadius |
◆ buildContext
◆ cellHeight
◆ cellSize
◆ crowd
◆ debugDraw
◆ detailSampleDist
| float Sample::detailSampleDist |
◆ detailSampleMaxError
| float Sample::detailSampleMaxError |
◆ edgeMaxError
| float Sample::edgeMaxError |
◆ edgeMaxLen
◆ filterLedgeSpans
| bool Sample::filterLedgeSpans = true |
◆ filterLowHangingObstacles
| bool Sample::filterLowHangingObstacles = true |
◆ filterWalkableLowHeightSpans
| bool Sample::filterWalkableLowHeightSpans = true |
◆ inputGeometry
◆ navMesh
◆ navMeshDrawFlags
| unsigned char Sample::navMeshDrawFlags |
◆ navQuery
◆ partitionType
◆ regionMergeSize
| float Sample::regionMergeSize |
◆ regionMinSize
| float Sample::regionMinSize |
◆ tool
◆ toolStates
◆ vertsPerPoly
The documentation for this class was generated from the following files: