Recast Navigation
Navigation-mesh Toolset for Games
Sample Member List

This is the complete list of members for Sample, including all inherited members.

collectSettings(struct BuildSettings &settings)Samplevirtual
getAgentClimb()Sampleinlinevirtual
getAgentHeight()Sampleinlinevirtual
getAgentRadius()Sampleinlinevirtual
getCrowd()Sampleinlinevirtual
getDebugDraw()Sampleinline
getInputGeom()Sampleinlinevirtual
getNavMesh()Sampleinlinevirtual
getNavMeshDrawFlags() constSampleinline
getNavMeshQuery()Sampleinlinevirtual
getToolState(int type)Sampleinline
handleBuild()Samplevirtual
handleClick(const float *s, const float *p, bool shift)Samplevirtual
handleCommonSettings()Sample
handleDebugMode()Samplevirtual
handleMeshChanged(class InputGeom *geom)Samplevirtual
handleRender()Samplevirtual
handleRenderOverlay(double *proj, double *model, int *view)Samplevirtual
handleSettings()Samplevirtual
handleStep()Samplevirtual
handleToggle()Samplevirtual
handleTools()Samplevirtual
handleUpdate(const float dt)Samplevirtual
initToolStates(Sample *sample)Sample
loadAll(const char *path)Sampleprotected
m_agentHeightSampleprotected
m_agentMaxClimbSampleprotected
m_agentMaxSlopeSampleprotected
m_agentRadiusSampleprotected
m_cellHeightSampleprotected
m_cellSizeSampleprotected
m_crowdSampleprotected
m_ctxSampleprotected
m_ddSampleprotected
m_detailSampleDistSampleprotected
m_detailSampleMaxErrorSampleprotected
m_edgeMaxErrorSampleprotected
m_edgeMaxLenSampleprotected
m_filterLedgeSpansSampleprotected
m_filterLowHangingObstaclesSampleprotected
m_filterWalkableLowHeightSpansSampleprotected
m_geomSampleprotected
m_navMeshSampleprotected
m_navMeshDrawFlagsSampleprotected
m_navQuerySampleprotected
m_partitionTypeSampleprotected
m_regionMergeSizeSampleprotected
m_regionMinSizeSampleprotected
m_toolSampleprotected
m_toolStatesSampleprotected
m_vertsPerPolySampleprotected
renderOverlayToolStates(double *proj, double *model, int *view)Sample
renderToolStates()Sample
resetCommonSettings()Sample
resetToolStates()Sample
Sample()Sample
saveAll(const char *path, const dtNavMesh *mesh)Sampleprotected
setContext(BuildContext *ctx)Sampleinline
setNavMeshDrawFlags(unsigned char flags)Sampleinline
setTool(SampleTool *tool)Sample
setToolState(int type, SampleToolState *s)Sampleinline
updateToolStates(const float dt)Sample
~Sample()Samplevirtual