#include <InputGeom.h>
◆ agentHeight
float BuildSettings::agentHeight |
◆ agentMaxClimb
float BuildSettings::agentMaxClimb |
◆ agentMaxSlope
float BuildSettings::agentMaxSlope |
◆ agentRadius
float BuildSettings::agentRadius |
◆ cellHeight
float BuildSettings::cellHeight |
◆ cellSize
float BuildSettings::cellSize |
◆ detailSampleDist
float BuildSettings::detailSampleDist |
◆ detailSampleMaxError
float BuildSettings::detailSampleMaxError |
◆ edgeMaxError
float BuildSettings::edgeMaxError |
◆ edgeMaxLen
float BuildSettings::edgeMaxLen |
◆ navMeshBMax
float BuildSettings::navMeshBMax[3] |
◆ navMeshBMin
float BuildSettings::navMeshBMin[3] |
◆ partitionType
int BuildSettings::partitionType |
◆ regionMergeSize
float BuildSettings::regionMergeSize |
◆ regionMinSize
float BuildSettings::regionMinSize |
◆ tileSize
float BuildSettings::tileSize |
◆ vertsPerPoly
float BuildSettings::vertsPerPoly |
The documentation for this struct was generated from the following file: