#include <InputGeom.h>
◆ agentHeight
| float BuildSettings::agentHeight |
◆ agentMaxClimb
| float BuildSettings::agentMaxClimb |
◆ agentMaxSlope
| float BuildSettings::agentMaxSlope |
◆ agentRadius
| float BuildSettings::agentRadius |
◆ cellHeight
| float BuildSettings::cellHeight |
◆ cellSize
| float BuildSettings::cellSize |
◆ detailSampleDist
| float BuildSettings::detailSampleDist |
◆ detailSampleMaxError
| float BuildSettings::detailSampleMaxError |
◆ edgeMaxError
| float BuildSettings::edgeMaxError |
◆ edgeMaxLen
| float BuildSettings::edgeMaxLen |
◆ navMeshBMax
| float BuildSettings::navMeshBMax[3] |
◆ navMeshBMin
| float BuildSettings::navMeshBMin[3] |
◆ partitionType
| int BuildSettings::partitionType |
◆ regionMergeSize
| float BuildSettings::regionMergeSize |
◆ regionMinSize
| float BuildSettings::regionMinSize |
◆ tileSize
| float BuildSettings::tileSize |
◆ vertsPerPoly
| float BuildSettings::vertsPerPoly |
The documentation for this struct was generated from the following file: