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Navigation-mesh Toolset for Games
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SampleToolState Struct Referenceabstract

#include <Sample.h>

Inheritance diagram for SampleToolState:
CrowdToolState

Public Member Functions

virtual ~SampleToolState ()=default
 
virtual void init (Sample *sample)=0
 
virtual void update (float dt)=0
 
virtual void reset ()=0
 
virtual void render ()=0
 
virtual void renderOverlay ()=0
 

Constructor & Destructor Documentation

◆ ~SampleToolState()

virtual SampleToolState::~SampleToolState ( )
virtualdefault

Member Function Documentation

◆ init()

virtual void SampleToolState::init ( Sample sample)
pure virtual

Implemented in CrowdToolState.

◆ render()

virtual void SampleToolState::render ( )
pure virtual

Implemented in CrowdToolState.

◆ renderOverlay()

virtual void SampleToolState::renderOverlay ( )
pure virtual

Implemented in CrowdToolState.

◆ reset()

virtual void SampleToolState::reset ( )
pure virtual

Implemented in CrowdToolState.

◆ update()

virtual void SampleToolState::update ( float  dt)
pure virtual

Implemented in CrowdToolState.


The documentation for this struct was generated from the following file: