Recast Navigation
Navigation-mesh Toolset for Games
DetourObstacleAvoidance.h File Reference

Go to the source code of this file.

Classes

struct  dtObstacleCircle
 
struct  dtObstacleSegment
 
class  dtObstacleAvoidanceDebugData
 
struct  dtObstacleAvoidanceParams
 
class  dtObstacleAvoidanceQuery
 

Functions

dtObstacleAvoidanceDebugDatadtAllocObstacleAvoidanceDebugData ()
 
void dtFreeObstacleAvoidanceDebugData (dtObstacleAvoidanceDebugData *ptr)
 
dtObstacleAvoidanceQuerydtAllocObstacleAvoidanceQuery ()
 
void dtFreeObstacleAvoidanceQuery (dtObstacleAvoidanceQuery *ptr)
 

Variables

static const int DT_MAX_PATTERN_DIVS = 32
 Max numver of adaptive divs. More...
 
static const int DT_MAX_PATTERN_RINGS = 4
 Max number of adaptive rings. More...
 

Function Documentation

◆ dtAllocObstacleAvoidanceDebugData()

dtObstacleAvoidanceDebugData* dtAllocObstacleAvoidanceDebugData ( )

◆ dtAllocObstacleAvoidanceQuery()

dtObstacleAvoidanceQuery* dtAllocObstacleAvoidanceQuery ( )

◆ dtFreeObstacleAvoidanceDebugData()

void dtFreeObstacleAvoidanceDebugData ( dtObstacleAvoidanceDebugData ptr)

◆ dtFreeObstacleAvoidanceQuery()

void dtFreeObstacleAvoidanceQuery ( dtObstacleAvoidanceQuery ptr)

Variable Documentation

◆ DT_MAX_PATTERN_DIVS

const int DT_MAX_PATTERN_DIVS = 32
static

Max numver of adaptive divs.

◆ DT_MAX_PATTERN_RINGS

const int DT_MAX_PATTERN_RINGS = 4
static

Max number of adaptive rings.