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Navigation-mesh Toolset for Games
dtObstacleCircle Struct Reference

#include <DetourObstacleAvoidance.h>

Public Attributes

float p [3]
 Position of the obstacle. More...
 
float vel [3]
 Velocity of the obstacle. More...
 
float dvel [3]
 Velocity of the obstacle. More...
 
float rad
 Radius of the obstacle. More...
 
float dp [3]
 
float np [3]
 Use for side selection during sampling. More...
 

Member Data Documentation

◆ dp

float dtObstacleCircle::dp[3]

◆ dvel

float dtObstacleCircle::dvel[3]

Velocity of the obstacle.

◆ np

float dtObstacleCircle::np[3]

Use for side selection during sampling.

◆ p

float dtObstacleCircle::p[3]

Position of the obstacle.

◆ rad

float dtObstacleCircle::rad

Radius of the obstacle.

◆ vel

float dtObstacleCircle::vel[3]

Velocity of the obstacle.


The documentation for this struct was generated from the following file: