Recast Navigation
Navigation-mesh Toolset for Games
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#include <DetourObstacleAvoidance.h>
Public Attributes | |
float | p [3] |
float | q [3] |
End points of the obstacle segment. More... | |
bool | touch |
float dtObstacleSegment::p[3] |
float dtObstacleSegment::q[3] |
End points of the obstacle segment.
bool dtObstacleSegment::touch |