Recast Navigation
Navigation-mesh Toolset for Games
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Here is a list of all functions with links to the classes they belong to:
- a -
addAgent() :
CrowdToolState
,
dtCrowd
addBoxObstacle() :
dtTileCache
addCircle() :
dtObstacleAvoidanceQuery
addConvexVolume() :
InputGeom
addItem() :
dtProximityGrid
addObstacle() :
dtTileCache
addOffMeshConnection() :
InputGeom
addSample() :
dtObstacleAvoidanceDebugData
,
ValueHistory
addSegment() :
dtObstacleAvoidanceQuery
addTempObstacle() :
Sample_TempObstacles
addTile() :
dtNavMesh
,
dtTileCache
alloc() :
dtTileCacheAlloc
,
LinearAllocator
areaToCol() :
duDebugDraw
,
SampleDebugDraw
assign() :
rcVectorBase< T, H >
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Licence (ZLib)
| Copyright 2009 Mikko Mononen