#include <DetourProximityGrid.h>
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| dtProximityGrid () |
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| ~dtProximityGrid () |
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bool | init (const int poolSize, const float cellSize) |
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void | clear () |
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void | addItem (const unsigned short id, const float minx, const float miny, const float maxx, const float maxy) |
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int | queryItems (const float minx, const float miny, const float maxx, const float maxy, unsigned short *ids, const int maxIds) const |
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int | getItemCountAt (const int x, const int y) const |
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const int * | getBounds () const |
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float | getCellSize () const |
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◆ dtProximityGrid()
dtProximityGrid::dtProximityGrid |
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◆ ~dtProximityGrid()
dtProximityGrid::~dtProximityGrid |
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◆ addItem()
void dtProximityGrid::addItem |
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const unsigned short |
id, |
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const float |
minx, |
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const float |
miny, |
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const float |
maxx, |
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const float |
maxy |
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◆ clear()
void dtProximityGrid::clear |
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◆ getBounds()
const int* dtProximityGrid::getBounds |
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const |
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◆ getCellSize()
float dtProximityGrid::getCellSize |
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const |
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inline |
◆ getItemCountAt()
int dtProximityGrid::getItemCountAt |
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const int |
x, |
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const int |
y |
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◆ init()
bool dtProximityGrid::init |
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const int |
poolSize, |
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const float |
cellSize |
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◆ queryItems()
int dtProximityGrid::queryItems |
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const float |
minx, |
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const float |
miny, |
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const float |
maxx, |
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const float |
maxy, |
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unsigned short * |
ids, |
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const int |
maxIds |
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The documentation for this class was generated from the following files: