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Navigation-mesh Toolset for Games
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This is the complete list of members for dtProximityGrid, including all inherited members.
addItem(const unsigned short id, const float minx, const float miny, const float maxx, const float maxy) | dtProximityGrid | |
clear() | dtProximityGrid | |
dtProximityGrid() | dtProximityGrid | |
getBounds() const | dtProximityGrid | inline |
getCellSize() const | dtProximityGrid | inline |
getItemCountAt(const int x, const int y) const | dtProximityGrid | |
init(const int poolSize, const float cellSize) | dtProximityGrid | |
queryItems(const float minx, const float miny, const float maxx, const float maxy, unsigned short *ids, const int maxIds) const | dtProximityGrid | |
~dtProximityGrid() | dtProximityGrid |