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Navigation-mesh Toolset for Games
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DetourProximityGrid.h
Go to the documentation of this file.
1//
2// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
3//
4// This software is provided 'as-is', without any express or implied
5// warranty. In no event will the authors be held liable for any damages
6// arising from the use of this software.
7// Permission is granted to anyone to use this software for any purpose,
8// including commercial applications, and to alter it and redistribute it
9// freely, subject to the following restrictions:
10// 1. The origin of this software must not be misrepresented; you must not
11// claim that you wrote the original software. If you use this software
12// in a product, an acknowledgment in the product documentation would be
13// appreciated but is not required.
14// 2. Altered source versions must be plainly marked as such, and must not be
15// misrepresented as being the original software.
16// 3. This notice may not be removed or altered from any source distribution.
17//
18
19#ifndef DETOURPROXIMITYGRID_H
20#define DETOURPROXIMITYGRID_H
21
23{
24 float m_cellSize;
25 float m_invCellSize;
26
27 struct Item
28 {
29 unsigned short id;
30 short x,y;
31 unsigned short next;
32 };
33 Item* m_pool;
34 int m_poolHead;
35 int m_poolSize;
36
37 unsigned short* m_buckets;
38 int m_bucketsSize;
39
40 int m_bounds[4];
41
42public:
45
46 bool init(const int poolSize, const float cellSize);
47
48 void clear();
49
50 void addItem(const unsigned short id,
51 const float minx, const float miny,
52 const float maxx, const float maxy);
53
54 int queryItems(const float minx, const float miny,
55 const float maxx, const float maxy,
56 unsigned short* ids, const int maxIds) const;
57
58 int getItemCountAt(const int x, const int y) const;
59
60 inline const int* getBounds() const { return m_bounds; }
61 inline float getCellSize() const { return m_cellSize; }
62
63private:
64 // Explicitly disabled copy constructor and copy assignment operator.
66 dtProximityGrid& operator=(const dtProximityGrid&);
67};
68
71
72
73#endif // DETOURPROXIMITYGRID_H
74
void dtFreeProximityGrid(dtProximityGrid *ptr)
Definition DetourProximityGrid.cpp:35
dtProximityGrid * dtAllocProximityGrid()
Definition DetourProximityGrid.cpp:28
int next(int i, int n)
Definition DetourTileCacheBuilder.cpp:1080
Definition DetourProximityGrid.h:23
int queryItems(const float minx, const float miny, const float maxx, const float maxy, unsigned short *ids, const int maxIds) const
Definition DetourProximityGrid.cpp:136
~dtProximityGrid()
Definition DetourProximityGrid.cpp:60
const int * getBounds() const
Definition DetourProximityGrid.h:60
void clear()
Definition DetourProximityGrid.cpp:92
int getItemCountAt(const int x, const int y) const
Definition DetourProximityGrid.cpp:179
float getCellSize() const
Definition DetourProximityGrid.h:61
void addItem(const unsigned short id, const float minx, const float miny, const float maxx, const float maxy)
Definition DetourProximityGrid.cpp:102
bool init(const int poolSize, const float cellSize)
Definition DetourProximityGrid.cpp:66
dtProximityGrid()
Definition DetourProximityGrid.cpp:49