Recast Navigation
Navigation-mesh Toolset for Games
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#include <math.h>
#include <stdio.h>
#include <string.h>
#include <float.h>
#include <vector>
#include "SDL.h"
#include "SDL_opengl.h"
#include "imgui.h"
#include "NavMeshPruneTool.h"
#include "InputGeom.h"
#include "Sample.h"
#include "DetourNavMesh.h"
#include "DetourCommon.h"
#include "DetourAssert.h"
#include "DetourDebugDraw.h"
Classes | |
class | NavmeshFlags |
Functions | |
static void | floodNavmesh (dtNavMesh *nav, NavmeshFlags *flags, dtPolyRef start, unsigned char flag) |
static void | disableUnvisitedPolys (dtNavMesh *nav, NavmeshFlags *flags) |
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