Recast Navigation
Navigation-mesh Toolset for Games
NavMeshPruneTool.cpp File Reference
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <float.h>
#include <vector>
#include "SDL.h"
#include "SDL_opengl.h"
#include "imgui.h"
#include "NavMeshPruneTool.h"
#include "InputGeom.h"
#include "Sample.h"
#include "DetourNavMesh.h"
#include "DetourCommon.h"
#include "DetourAssert.h"
#include "DetourDebugDraw.h"

Classes

class  NavmeshFlags
 

Functions

static void floodNavmesh (dtNavMesh *nav, NavmeshFlags *flags, dtPolyRef start, unsigned char flag)
 
static void disableUnvisitedPolys (dtNavMesh *nav, NavmeshFlags *flags)
 

Function Documentation

◆ disableUnvisitedPolys()

static void disableUnvisitedPolys ( dtNavMesh nav,
NavmeshFlags flags 
)
static

◆ floodNavmesh()

static void floodNavmesh ( dtNavMesh nav,
NavmeshFlags flags,
dtPolyRef  start,
unsigned char  flag 
)
static