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imgui.h
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1//
2// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
3//
4// This software is provided 'as-is', without any express or implied
5// warranty. In no event will the authors be held liable for any damages
6// arising from the use of this software.
7// Permission is granted to anyone to use this software for any purpose,
8// including commercial applications, and to alter it and redistribute it
9// freely, subject to the following restrictions:
10// 1. The origin of this software must not be misrepresented; you must not
11// claim that you wrote the original software. If you use this software
12// in a product, an acknowledgment in the product documentation would be
13// appreciated but is not required.
14// 2. Altered source versions must be plainly marked as such, and must not be
15// misrepresented as being the original software.
16// 3. This notice may not be removed or altered from any source distribution.
17//
18
19#ifndef IMGUI_H
20#define IMGUI_H
21
27
34
35inline unsigned int imguiRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255)
36{
37 return (r) | (g << 8) | (b << 16) | (a << 24);
38}
39
40void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll);
41void imguiEndFrame();
42
43bool imguiBeginScrollArea(const char* name, int x, int y, int w, int h, int* scroll);
45
46void imguiIndent();
47void imguiUnindent();
48void imguiSeparator();
50
51bool imguiButton(const char* text, bool enabled = true);
52bool imguiItem(const char* text, bool enabled = true);
53bool imguiCheck(const char* text, bool checked, bool enabled = true);
54bool imguiCollapse(const char* text, const char* subtext, bool checked, bool enabled = true);
55void imguiLabel(const char* text);
56void imguiValue(const char* text);
57bool imguiSlider(const char* text, float* val, float vmin, float vmax, float vinc, bool enabled = true);
58
59void imguiDrawText(int x, int y, int align, const char* text, unsigned int color);
60void imguiDrawLine(float x0, float y0, float x1, float y1, float r, unsigned int color);
61void imguiDrawRoundedRect(float x, float y, float w, float h, float r, unsigned int color);
62void imguiDrawRect(float x, float y, float w, float h, unsigned int color);
63
64// Pull render interface.
73
75{
76 short x,y,w,h,r;
77};
78
80{
81 short x,y,align;
82 const char* text;
83};
84
86{
87 short x0,y0,x1,y1,r;
88};
89
91{
92 char type;
93 char flags;
94 char pad[2];
95 unsigned int col;
96 union
97 {
101 };
102};
103
106
107
108#endif // IMGUI_H
const imguiGfxCmd * imguiGetRenderQueue()
Definition imgui.cpp:291
imguiMouseButton
Definition imgui.h:23
@ IMGUI_MBUT_RIGHT
Definition imgui.h:25
@ IMGUI_MBUT_LEFT
Definition imgui.h:24
unsigned int imguiRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255)
Definition imgui.h:35
void imguiUnindent()
Definition imgui.cpp:634
void imguiDrawRoundedRect(float x, float y, float w, float h, float r, unsigned int color)
Definition imgui.cpp:671
bool imguiItem(const char *text, bool enabled=true)
Definition imgui.cpp:449
void imguiLabel(const char *text)
Definition imgui.cpp:540
imguiTextAlign
Definition imgui.h:29
@ IMGUI_ALIGN_RIGHT
Definition imgui.h:32
@ IMGUI_ALIGN_CENTER
Definition imgui.h:31
@ IMGUI_ALIGN_LEFT
Definition imgui.h:30
bool imguiCollapse(const char *text, const char *subtext, bool checked, bool enabled=true)
Definition imgui.cpp:507
void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll)
Definition imgui.cpp:265
bool imguiCheck(const char *text, bool checked, bool enabled=true)
Definition imgui.cpp:474
void imguiDrawRect(float x, float y, float w, float h, unsigned int color)
Definition imgui.cpp:666
void imguiDrawLine(float x0, float y0, float x1, float y1, float r, unsigned int color)
Definition imgui.cpp:661
bool imguiButton(const char *text, bool enabled=true)
Definition imgui.cpp:426
int imguiGetRenderQueueSize()
Definition imgui.cpp:296
void imguiDrawText(int x, int y, int align, const char *text, unsigned int color)
Definition imgui.cpp:656
imguiGfxCmdType
Definition imgui.h:66
@ IMGUI_GFXCMD_TRIANGLE
Definition imgui.h:68
@ IMGUI_GFXCMD_LINE
Definition imgui.h:69
@ IMGUI_GFXCMD_RECT
Definition imgui.h:67
@ IMGUI_GFXCMD_TEXT
Definition imgui.h:70
@ IMGUI_GFXCMD_SCISSOR
Definition imgui.h:71
void imguiEndScrollArea()
Definition imgui.cpp:354
bool imguiBeginScrollArea(const char *name, int x, int y, int w, int h, int *scroll)
Definition imgui.cpp:323
bool imguiSlider(const char *text, float *val, float vmin, float vmax, float vinc, bool enabled=true)
Definition imgui.cpp:558
void imguiValue(const char *text)
Definition imgui.cpp:548
void imguiSeparatorLine()
Definition imgui.cpp:645
void imguiSeparator()
Definition imgui.cpp:640
void imguiIndent()
Definition imgui.cpp:628
void imguiEndFrame()
Definition imgui.cpp:286
Definition imgui.h:91
char type
Definition imgui.h:92
unsigned int col
Definition imgui.h:95
imguiGfxLine line
Definition imgui.h:98
imguiGfxRect rect
Definition imgui.h:99
char flags
Definition imgui.h:93
imguiGfxText text
Definition imgui.h:100
char pad[2]
Definition imgui.h:94
Definition imgui.h:86
short y0
Definition imgui.h:87
short r
Definition imgui.h:87
short x0
Definition imgui.h:87
short y1
Definition imgui.h:87
short x1
Definition imgui.h:87
Definition imgui.h:75
short h
Definition imgui.h:76
short y
Definition imgui.h:76
short x
Definition imgui.h:76
short r
Definition imgui.h:76
short w
Definition imgui.h:76
Definition imgui.h:80
const char * text
Definition imgui.h:82
short y
Definition imgui.h:81
short x
Definition imgui.h:81
short align
Definition imgui.h:81