Recast Navigation
Navigation-mesh Toolset for Games
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#include <math.h>
#include <stdio.h>
#include <string.h>
#include <float.h>
#include "SDL.h"
#include "SDL_opengl.h"
#include "imgui.h"
#include "ConvexVolumeTool.h"
#include "InputGeom.h"
#include "Sample.h"
#include "Recast.h"
#include "RecastDebugDraw.h"
#include "DetourDebugDraw.h"
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bool | left (const float *a, const float *b, const float *c) |
bool | cmppt (const float *a, const float *b) |
static int | convexhull (const float *pts, int npts, int *out) |
static int | pointInPoly (int nvert, const float *verts, const float *p) |
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