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Navigation-mesh Toolset for Games
dtTileCacheMeshProcess Struct Referenceabstract

#include <DetourTileCache.h>

Inheritance diagram for dtTileCacheMeshProcess:
MeshProcess

Public Member Functions

virtual ~dtTileCacheMeshProcess ()
 
virtual void process (struct dtNavMeshCreateParams *params, unsigned char *polyAreas, unsigned short *polyFlags)=0
 

Constructor & Destructor Documentation

◆ ~dtTileCacheMeshProcess()

dtTileCacheMeshProcess::~dtTileCacheMeshProcess ( )
virtual

Member Function Documentation

◆ process()

virtual void dtTileCacheMeshProcess::process ( struct dtNavMeshCreateParams params,
unsigned char *  polyAreas,
unsigned short *  polyFlags 
)
pure virtual

Implemented in MeshProcess.


The documentation for this struct was generated from the following files: