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Navigation-mesh Toolset for Games
MeshProcess Struct Reference
Inheritance diagram for MeshProcess:
dtTileCacheMeshProcess

Public Member Functions

 MeshProcess ()
 
virtual ~MeshProcess ()
 
void init (InputGeom *geom)
 
virtual void process (struct dtNavMeshCreateParams *params, unsigned char *polyAreas, unsigned short *polyFlags)
 
- Public Member Functions inherited from dtTileCacheMeshProcess
virtual ~dtTileCacheMeshProcess ()
 

Public Attributes

InputGeomm_geom
 

Constructor & Destructor Documentation

◆ MeshProcess()

MeshProcess::MeshProcess ( )
inline

◆ ~MeshProcess()

MeshProcess::~MeshProcess ( )
virtual

Member Function Documentation

◆ init()

void MeshProcess::init ( InputGeom geom)
inline

◆ process()

virtual void MeshProcess::process ( struct dtNavMeshCreateParams params,
unsigned char *  polyAreas,
unsigned short *  polyFlags 
)
inlinevirtual

Member Data Documentation

◆ m_geom

InputGeom* MeshProcess::m_geom

The documentation for this struct was generated from the following file: