Recast Navigation
Navigation-mesh Toolset for Games
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#include <imgui.h>
Public Attributes | ||
char | type | |
char | flags | |
char | pad [2] | |
unsigned int | col | |
union { | ||
imguiGfxLine line | ||
imguiGfxRect rect | ||
imguiGfxText text | ||
}; | ||
union { ... } imguiGfxCmd |
unsigned int imguiGfxCmd::col |
char imguiGfxCmd::flags |
imguiGfxLine imguiGfxCmd::line |
char imguiGfxCmd::pad[2] |
imguiGfxRect imguiGfxCmd::rect |
imguiGfxText imguiGfxCmd::text |
char imguiGfxCmd::type |