Recast Navigation
Navigation-mesh Toolset for Games
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#include <imgui.h>
Public Attributes | |
char | type |
char | flags |
char | pad [2] |
unsigned int | col |
union { | |
imguiGfxLine line | |
imguiGfxRect rect | |
imguiGfxText text | |
}; | |
union { ... } |
unsigned int imguiGfxCmd::col |
char imguiGfxCmd::flags |
imguiGfxLine imguiGfxCmd::line |
char imguiGfxCmd::pad[2] |
imguiGfxRect imguiGfxCmd::rect |
imguiGfxText imguiGfxCmd::text |
char imguiGfxCmd::type |