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Navigation-mesh Toolset for Games
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imguiGfxCmd Struct Reference

#include <imgui.h>

Public Attributes

char type
 
char flags
 
char pad [2]
 
unsigned int col
 
union { 
 
   imguiGfxLine   line 
 
   imguiGfxRect   rect 
 
   imguiGfxText   text 
 
};  
 

Member Data Documentation

◆ [union]

union { ... } imguiGfxCmd

◆ col

unsigned int imguiGfxCmd::col

◆ flags

char imguiGfxCmd::flags

◆ line

imguiGfxLine imguiGfxCmd::line

◆ pad

char imguiGfxCmd::pad[2]

◆ rect

imguiGfxRect imguiGfxCmd::rect

◆ text

imguiGfxText imguiGfxCmd::text

◆ type

char imguiGfxCmd::type

The documentation for this struct was generated from the following file: