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Recast Navigation
Navigation-mesh Toolset for Games
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#include "AppState.h"#include "InputGeom.h"#include "SDL.h"#include "SDL_keycode.h"#include "SDL_opengl.h"#include "Sample.h"#include "Sample_SoloMesh.h"#include "Sample_TempObstacles.h"#include "Sample_TileMesh.h"#include "TestCase.h"#include "imguiHelpers.h"#include <imgui.h>#include <imgui_impl_opengl2.h>#include <imgui_impl_sdl2.h>#include <implot.h>#include <functional>#include <string>#include <GL/glu.h>Classes | |
| struct | SampleItem |
Functions | |
| int | main (int, char **) |
Variables | |
| AppState | app |
| int main | ( | int | , |
| char ** | |||
| ) |
| AppState app |