Recast Navigation
Navigation-mesh Toolset for Games
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Provides custom polygon query behavior. More...
#include <DetourNavMeshQuery.h>
Public Member Functions | |
virtual | ~dtPolyQuery () |
virtual void | process (const dtMeshTile *tile, dtPoly **polys, dtPolyRef *refs, int count)=0 |
Called for each batch of unique polygons touched by the search area in dtNavMeshQuery::queryPolygons. More... | |
Provides custom polygon query behavior.
Used by dtNavMeshQuery::queryPolygons.
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virtual |
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pure virtual |
Called for each batch of unique polygons touched by the search area in dtNavMeshQuery::queryPolygons.
This can be called multiple times for a single query.
Implemented in dtCollectPolysQuery, and dtFindNearestPolyQuery.