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Navigation-mesh Toolset for Games
CrowdToolState Member List

This is the complete list of members for CrowdToolState, including all inherited members.

addAgent(const float *pos)CrowdToolState
CrowdToolState()CrowdToolState
getToolParams()CrowdToolStateinline
handleRender()CrowdToolStatevirtual
handleRenderOverlay(double *proj, double *model, int *view)CrowdToolStatevirtual
handleUpdate(const float dt)CrowdToolStatevirtual
hilightAgent(const int idx)CrowdToolState
hitTestAgents(const float *s, const float *p)CrowdToolState
init(class Sample *sample)CrowdToolStatevirtual
isRunning() constCrowdToolStateinline
removeAgent(const int idx)CrowdToolState
reset()CrowdToolStatevirtual
setMoveTarget(const float *p, bool adjust)CrowdToolState
setRunning(const bool s)CrowdToolStateinline
updateAgentParams()CrowdToolState
updateTick(const float dt)CrowdToolState
~CrowdToolState()CrowdToolStatevirtual
~SampleToolState()SampleToolStatevirtual