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Recast Navigation
Navigation-mesh Toolset for Games
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#include <math.h>#include <stdio.h>#include <ctype.h>#include <string.h>#include <algorithm>#include "Recast.h"#include "InputGeom.h"#include "ChunkyTriMesh.h"#include "MeshLoaderObj.h"#include "DebugDraw.h"#include "RecastDebugDraw.h"#include "DetourNavMesh.h"#include "Sample.h"Functions | |
| static bool | intersectSegmentTriangle (const float *sp, const float *sq, const float *a, const float *b, const float *c, float &t) |
| static char * | parseRow (char *buf, char *bufEnd, char *row, int len) |
| static bool | isectSegAABB (const float *sp, const float *sq, const float *amin, const float *amax, float &tmin, float &tmax) |
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