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Recast Navigation
Navigation-mesh Toolset for Games
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#include "DetourStatus.h"Go to the source code of this file.
Classes | |
| struct | dtCompressedTile |
| struct | dtObstacleCylinder |
| struct | dtObstacleBox |
| struct | dtObstacleOrientedBox |
| struct | dtTileCacheObstacle |
| struct | dtTileCacheParams |
| struct | dtTileCacheMeshProcess |
| class | dtTileCache |
Typedefs | |
| typedef unsigned int | dtObstacleRef |
| typedef unsigned int | dtCompressedTileRef |
Enumerations | |
| enum | dtCompressedTileFlags { DT_COMPRESSEDTILE_FREE_DATA = 0x01 } |
| Flags for addTile. More... | |
| enum | ObstacleState { DT_OBSTACLE_EMPTY , DT_OBSTACLE_PROCESSING , DT_OBSTACLE_PROCESSED , DT_OBSTACLE_REMOVING } |
| enum | ObstacleType { DT_OBSTACLE_CYLINDER , DT_OBSTACLE_BOX , DT_OBSTACLE_ORIENTED_BOX } |
Functions | |
| dtTileCache * | dtAllocTileCache () |
| void | dtFreeTileCache (dtTileCache *tc) |
Variables | |
| static const int | DT_MAX_TOUCHED_TILES = 8 |
| typedef unsigned int dtCompressedTileRef |
| typedef unsigned int dtObstacleRef |
| enum ObstacleState |
| enum ObstacleType |
| dtTileCache * dtAllocTileCache | ( | ) |
| void dtFreeTileCache | ( | dtTileCache * | tc | ) |
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static |