Recast Navigation
Navigation-mesh Toolset for Games
DetourPathCorridor.h File Reference

Go to the source code of this file.

Classes

class  dtPathCorridor
 Represents a dynamic polygon corridor used to plan agent movement. More...
 

Functions

int dtMergeCorridorStartMoved (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited)
 
int dtMergeCorridorEndMoved (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited)
 
int dtMergeCorridorStartShortcut (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited)
 

Function Documentation

◆ dtMergeCorridorEndMoved()

int dtMergeCorridorEndMoved ( dtPolyRef path,
const int  npath,
const int  maxPath,
const dtPolyRef visited,
const int  nvisited 
)

◆ dtMergeCorridorStartMoved()

int dtMergeCorridorStartMoved ( dtPolyRef path,
const int  npath,
const int  maxPath,
const dtPolyRef visited,
const int  nvisited 
)

◆ dtMergeCorridorStartShortcut()

int dtMergeCorridorStartShortcut ( dtPolyRef path,
const int  npath,
const int  maxPath,
const dtPolyRef visited,
const int  nvisited 
)