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Recast Navigation
Navigation-mesh Toolset for Games
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#include <DetourTileCacheBuilder.h>
Public Attributes | |
| int | nvp |
| int | nverts |
| Number of vertices. | |
| int | npolys |
| Number of polygons. | |
| unsigned short * | verts |
| Vertices of the mesh, 3 elements per vertex. | |
| unsigned short * | polys |
| Polygons of the mesh, nvp*2 elements per polygon. | |
| unsigned short * | flags |
| Per polygon flags. | |
| unsigned char * | areas |
| Area ID of polygons. | |
| unsigned char* dtTileCachePolyMesh::areas |
Area ID of polygons.
| unsigned short* dtTileCachePolyMesh::flags |
Per polygon flags.
| int dtTileCachePolyMesh::npolys |
Number of polygons.
| int dtTileCachePolyMesh::nverts |
Number of vertices.
| int dtTileCachePolyMesh::nvp |
| unsigned short* dtTileCachePolyMesh::polys |
Polygons of the mesh, nvp*2 elements per polygon.
| unsigned short* dtTileCachePolyMesh::verts |
Vertices of the mesh, 3 elements per vertex.