Recast Navigation
Navigation-mesh Toolset for Games
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Defines the location of detail sub-mesh data within a dtMeshTile. More...
#include <DetourNavMesh.h>
Public Attributes | |
unsigned int | vertBase |
The offset of the vertices in the dtMeshTile::detailVerts array. More... | |
unsigned int | triBase |
The offset of the triangles in the dtMeshTile::detailTris array. More... | |
unsigned char | vertCount |
The number of vertices in the sub-mesh. More... | |
unsigned char | triCount |
The number of triangles in the sub-mesh. More... | |
Defines the location of detail sub-mesh data within a dtMeshTile.
unsigned int dtPolyDetail::triBase |
The offset of the triangles in the dtMeshTile::detailTris array.
unsigned char dtPolyDetail::triCount |
The number of triangles in the sub-mesh.
unsigned int dtPolyDetail::vertBase |
The offset of the vertices in the dtMeshTile::detailVerts array.
unsigned char dtPolyDetail::vertCount |
The number of vertices in the sub-mesh.