![]() |
Recast Navigation
Navigation-mesh Toolset for Games
|
#include <DetourObstacleAvoidance.h>
Public Attributes | |
| float | p [3] |
| Position of the obstacle. | |
| float | vel [3] |
| Velocity of the obstacle. | |
| float | dvel [3] |
| Velocity of the obstacle. | |
| float | rad |
| Radius of the obstacle. | |
| float | dp [3] |
| float | np [3] |
| Use for side selection during sampling. | |
| float dtObstacleCircle::dp[3] |
| float dtObstacleCircle::dvel[3] |
Velocity of the obstacle.
| float dtObstacleCircle::np[3] |
Use for side selection during sampling.
| float dtObstacleCircle::p[3] |
Position of the obstacle.
| float dtObstacleCircle::rad |
Radius of the obstacle.
| float dtObstacleCircle::vel[3] |
Velocity of the obstacle.