Recast Navigation
Navigation-mesh Toolset for Games
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#include <DetourObstacleAvoidance.h>
Public Attributes | |
float | p [3] |
Position of the obstacle. More... | |
float | vel [3] |
Velocity of the obstacle. More... | |
float | dvel [3] |
Velocity of the obstacle. More... | |
float | rad |
Radius of the obstacle. More... | |
float | dp [3] |
float | np [3] |
Use for side selection during sampling. More... | |
float dtObstacleCircle::dp[3] |
float dtObstacleCircle::dvel[3] |
Velocity of the obstacle.
float dtObstacleCircle::np[3] |
Use for side selection during sampling.
float dtObstacleCircle::p[3] |
Position of the obstacle.
float dtObstacleCircle::rad |
Radius of the obstacle.
float dtObstacleCircle::vel[3] |
Velocity of the obstacle.