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    Recast Navigation
    
   Navigation-mesh Toolset for Games 
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#include <DetourCrowd.h>
Public Attributes | |
| bool | active | 
| float | initPos [3] | 
| float | startPos [3] | 
| float | endPos [3] | 
| dtPolyRef | polyRef | 
| float | t | 
| float | tmax | 
| bool dtCrowdAgentAnimation::active | 
| float dtCrowdAgentAnimation::endPos[3] | 
| float dtCrowdAgentAnimation::initPos[3] | 
| dtPolyRef dtCrowdAgentAnimation::polyRef | 
| float dtCrowdAgentAnimation::startPos[3] | 
| float dtCrowdAgentAnimation::t | 
| float dtCrowdAgentAnimation::tmax |