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Navigation-mesh Toolset for Games
dtCrowdAgentAnimation Struct Reference

#include <DetourCrowd.h>

Public Attributes

bool active
 
float initPos [3]
 
float startPos [3]
 
float endPos [3]
 
dtPolyRef polyRef
 
float t
 
float tmax
 

Member Data Documentation

◆ active

bool dtCrowdAgentAnimation::active

◆ endPos

float dtCrowdAgentAnimation::endPos[3]

◆ initPos

float dtCrowdAgentAnimation::initPos[3]

◆ polyRef

dtPolyRef dtCrowdAgentAnimation::polyRef

◆ startPos

float dtCrowdAgentAnimation::startPos[3]

◆ t

float dtCrowdAgentAnimation::t

◆ tmax

float dtCrowdAgentAnimation::tmax

The documentation for this struct was generated from the following file: