Recast Navigation
Navigation-mesh Toolset for Games
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#include <DetourCrowd.h>
Public Attributes | |
bool | active |
float | initPos [3] |
float | startPos [3] |
float | endPos [3] |
dtPolyRef | polyRef |
float | t |
float | tmax |
bool dtCrowdAgentAnimation::active |
float dtCrowdAgentAnimation::endPos[3] |
float dtCrowdAgentAnimation::initPos[3] |
dtPolyRef dtCrowdAgentAnimation::polyRef |
float dtCrowdAgentAnimation::startPos[3] |
float dtCrowdAgentAnimation::t |
float dtCrowdAgentAnimation::tmax |