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Navigation-mesh Toolset for Games
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This is the complete list of members for MeshProcess, including all inherited members.
| init(InputGeom *geom) | MeshProcess | inline |
| inputGeometry | MeshProcess | |
| process(dtNavMeshCreateParams *params, unsigned char *polyAreas, unsigned short *polyFlags) override | MeshProcess | inlinevirtual |
| ~dtTileCacheMeshProcess() | dtTileCacheMeshProcess | virtual |
| ~MeshProcess() override=default | MeshProcess |