◆ GuiState()
◆ active
unsigned int GuiState::active |
◆ areaId
unsigned int GuiState::areaId |
◆ dragOrig
◆ dragX
◆ dragY
◆ hot
unsigned int GuiState::hot |
◆ hotToBe
unsigned int GuiState::hotToBe |
◆ insideCurrentScroll
bool GuiState::insideCurrentScroll |
◆ isActive
◆ isHot
◆ left
◆ leftPressed
bool GuiState::leftPressed |
◆ leftReleased
bool GuiState::leftReleased |
◆ mx
◆ my
◆ scroll
◆ wentActive
bool GuiState::wentActive |
◆ widgetId
unsigned int GuiState::widgetId |
◆ widgetW
◆ widgetX
◆ widgetY
The documentation for this struct was generated from the following file: