Recast Navigation
Navigation-mesh Toolset for Games
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#include <ValueHistory.h>
Public Member Functions | |
void | setRect (int ix, int iy, int iw, int ih, int ipad) |
void | setValueRange (float ivmin, float ivmax, int indiv, const char *iunits) |
Public Attributes | |
int | x |
int | y |
int | w |
int | h |
int | pad |
float | vmin |
float | vmax |
int | ndiv |
char | units [16] |
void GraphParams::setRect | ( | int | ix, |
int | iy, | ||
int | iw, | ||
int | ih, | ||
int | ipad | ||
) |
void GraphParams::setValueRange | ( | float | ivmin, |
float | ivmax, | ||
int | indiv, | ||
const char * | iunits | ||
) |
int GraphParams::h |
int GraphParams::ndiv |
int GraphParams::pad |
char GraphParams::units[16] |
float GraphParams::vmax |
float GraphParams::vmin |
int GraphParams::w |
int GraphParams::x |
int GraphParams::y |