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Navigation-mesh Toolset for Games
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CrowdToolParams Struct Reference

#include <Tool_Crowd.h>

Public Attributes

bool showCorners = false
 
bool showCollisionSegments = false
 
bool showPath = false
 
bool showVO = false
 
bool showOpt = false
 
bool showNeighbors = false
 
bool showLabels = false
 
bool showGrid = false
 
bool showNodes = false
 
bool showPerfGraph = false
 
bool showDetailAll = false
 
bool anticipateTurns = true
 
bool optimizeVis = true
 
bool optimizeTopo = true
 
bool obstacleAvoidance = true
 
int obstacleAvoidanceType = 1
 
bool separation = false
 
float separationWeight = 2.0f
 

Member Data Documentation

◆ anticipateTurns

bool CrowdToolParams::anticipateTurns = true

◆ obstacleAvoidance

bool CrowdToolParams::obstacleAvoidance = true

◆ obstacleAvoidanceType

int CrowdToolParams::obstacleAvoidanceType = 1

◆ optimizeTopo

bool CrowdToolParams::optimizeTopo = true

◆ optimizeVis

bool CrowdToolParams::optimizeVis = true

◆ separation

bool CrowdToolParams::separation = false

◆ separationWeight

float CrowdToolParams::separationWeight = 2.0f

◆ showCollisionSegments

bool CrowdToolParams::showCollisionSegments = false

◆ showCorners

bool CrowdToolParams::showCorners = false

◆ showDetailAll

bool CrowdToolParams::showDetailAll = false

◆ showGrid

bool CrowdToolParams::showGrid = false

◆ showLabels

bool CrowdToolParams::showLabels = false

◆ showNeighbors

bool CrowdToolParams::showNeighbors = false

◆ showNodes

bool CrowdToolParams::showNodes = false

◆ showOpt

bool CrowdToolParams::showOpt = false

◆ showPath

bool CrowdToolParams::showPath = false

◆ showPerfGraph

bool CrowdToolParams::showPerfGraph = false

◆ showVO

bool CrowdToolParams::showVO = false

The documentation for this struct was generated from the following file: