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Navigation-mesh Toolset for Games
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This is the complete list of members for dtFindNearestPolyQuery, including all inherited members.
| dtFindNearestPolyQuery(const dtNavMeshQuery *query, const float *center) | dtFindNearestPolyQuery | inline |
| isOverPoly() const | dtFindNearestPolyQuery | inline |
| nearestPoint() const | dtFindNearestPolyQuery | inline |
| nearestRef() const | dtFindNearestPolyQuery | inline |
| process(const dtMeshTile *tile, dtPoly **polys, dtPolyRef *refs, int count) | dtFindNearestPolyQuery | inlinevirtual |
| ~dtFindNearestPolyQuery() | dtFindNearestPolyQuery | virtual |
| ~dtPolyQuery() | dtPolyQuery | virtual |