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Navigation-mesh Toolset for Games
Sample_SoloMesh Member List

This is the complete list of members for Sample_SoloMesh, including all inherited members.

cleanup()Sample_SoloMeshprotected
collectSettings(struct BuildSettings &settings)Samplevirtual
DrawMode enum nameSample_SoloMeshprotected
DRAWMODE_BOTH_CONTOURS enum valueSample_SoloMeshprotected
DRAWMODE_COMPACT enum valueSample_SoloMeshprotected
DRAWMODE_COMPACT_DISTANCE enum valueSample_SoloMeshprotected
DRAWMODE_COMPACT_REGIONS enum valueSample_SoloMeshprotected
DRAWMODE_CONTOURS enum valueSample_SoloMeshprotected
DRAWMODE_MESH enum valueSample_SoloMeshprotected
DRAWMODE_NAVMESH enum valueSample_SoloMeshprotected
DRAWMODE_NAVMESH_BVTREE enum valueSample_SoloMeshprotected
DRAWMODE_NAVMESH_INVIS enum valueSample_SoloMeshprotected
DRAWMODE_NAVMESH_NODES enum valueSample_SoloMeshprotected
DRAWMODE_NAVMESH_TRANS enum valueSample_SoloMeshprotected
DRAWMODE_POLYMESH enum valueSample_SoloMeshprotected
DRAWMODE_POLYMESH_DETAIL enum valueSample_SoloMeshprotected
DRAWMODE_RAW_CONTOURS enum valueSample_SoloMeshprotected
DRAWMODE_REGION_CONNECTIONS enum valueSample_SoloMeshprotected
DRAWMODE_VOXELS enum valueSample_SoloMeshprotected
DRAWMODE_VOXELS_WALKABLE enum valueSample_SoloMeshprotected
getAgentClimb()Sampleinlinevirtual
getAgentHeight()Sampleinlinevirtual
getAgentRadius()Sampleinlinevirtual
getCrowd()Sampleinlinevirtual
getDebugDraw()Sampleinline
getInputGeom()Sampleinlinevirtual
getNavMesh()Sampleinlinevirtual
getNavMeshDrawFlags() constSampleinline
getNavMeshQuery()Sampleinlinevirtual
getToolState(int type)Sampleinline
handleBuild()Sample_SoloMeshvirtual
handleClick(const float *s, const float *p, bool shift)Samplevirtual
handleCommonSettings()Sample
handleDebugMode()Sample_SoloMeshvirtual
handleMeshChanged(class InputGeom *geom)Sample_SoloMeshvirtual
handleRender()Sample_SoloMeshvirtual
handleRenderOverlay(double *proj, double *model, int *view)Sample_SoloMeshvirtual
handleSettings()Sample_SoloMeshvirtual
handleStep()Samplevirtual
handleToggle()Samplevirtual
handleTools()Sample_SoloMeshvirtual
handleUpdate(const float dt)Samplevirtual
initToolStates(Sample *sample)Sample
loadAll(const char *path)Sampleprotected
m_agentHeightSampleprotected
m_agentMaxClimbSampleprotected
m_agentMaxSlopeSampleprotected
m_agentRadiusSampleprotected
m_cellHeightSampleprotected
m_cellSizeSampleprotected
m_cfgSample_SoloMeshprotected
m_chfSample_SoloMeshprotected
m_crowdSampleprotected
m_csetSample_SoloMeshprotected
m_ctxSampleprotected
m_ddSampleprotected
m_detailSampleDistSampleprotected
m_detailSampleMaxErrorSampleprotected
m_dmeshSample_SoloMeshprotected
m_drawModeSample_SoloMeshprotected
m_edgeMaxErrorSampleprotected
m_edgeMaxLenSampleprotected
m_filterLedgeSpansSampleprotected
m_filterLowHangingObstaclesSampleprotected
m_filterWalkableLowHeightSpansSampleprotected
m_geomSampleprotected
m_keepInterResultsSample_SoloMeshprotected
m_navMeshSampleprotected
m_navMeshDrawFlagsSampleprotected
m_navQuerySampleprotected
m_partitionTypeSampleprotected
m_pmeshSample_SoloMeshprotected
m_regionMergeSizeSampleprotected
m_regionMinSizeSampleprotected
m_solidSample_SoloMeshprotected
m_toolSampleprotected
m_toolStatesSampleprotected
m_totalBuildTimeMsSample_SoloMeshprotected
m_triareasSample_SoloMeshprotected
m_vertsPerPolySampleprotected
MAX_DRAWMODE enum valueSample_SoloMeshprotected
renderOverlayToolStates(double *proj, double *model, int *view)Sample
renderToolStates()Sample
resetCommonSettings()Sample
resetToolStates()Sample
Sample()Sample
Sample_SoloMesh()Sample_SoloMesh
saveAll(const char *path, const dtNavMesh *mesh)Sampleprotected
setContext(BuildContext *ctx)Sampleinline
setNavMeshDrawFlags(unsigned char flags)Sampleinline
setTool(SampleTool *tool)Sample
setToolState(int type, SampleToolState *s)Sampleinline
updateToolStates(const float dt)Sample
~Sample()Samplevirtual
~Sample_SoloMesh()Sample_SoloMeshvirtual