Recast Navigation
Navigation-mesh Toolset for Games
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Functions | |
void | rcFilterLowHangingWalkableObstacles (rcContext *context, const int walkableClimb, rcHeightfield &heightfield) |
Marks non-walkable spans as walkable if their maximum is within walkableClimb of the span below them. More... | |
void | rcFilterLedgeSpans (rcContext *context, const int walkableHeight, const int walkableClimb, rcHeightfield &heightfield) |
Marks spans that are ledges as not-walkable. More... | |
void | rcFilterWalkableLowHeightSpans (rcContext *context, const int walkableHeight, rcHeightfield &heightfield) |
Marks walkable spans as not walkable if the clearance above the span is less than the specified walkableHeight. More... | |