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Recast Navigation
Navigation-mesh Toolset for Games
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#include <string.h>#include "DetourPathCorridor.h"#include "DetourNavMeshQuery.h"#include "DetourCommon.h"#include "DetourAssert.h"#include "DetourAlloc.h"Functions | |
| int | dtMergeCorridorStartMoved (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited) |
| int | dtMergeCorridorEndMoved (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited) |
| int | dtMergeCorridorStartShortcut (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited) |
| int dtMergeCorridorEndMoved | ( | dtPolyRef * | path, |
| const int | npath, | ||
| const int | maxPath, | ||
| const dtPolyRef * | visited, | ||
| const int | nvisited | ||
| ) |
| int dtMergeCorridorStartMoved | ( | dtPolyRef * | path, |
| const int | npath, | ||
| const int | maxPath, | ||
| const dtPolyRef * | visited, | ||
| const int | nvisited | ||
| ) |