Recast Navigation
Navigation-mesh Toolset for Games
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#include <string.h>
#include "DetourPathCorridor.h"
#include "DetourNavMeshQuery.h"
#include "DetourCommon.h"
#include "DetourAssert.h"
#include "DetourAlloc.h"
Functions | |
int | dtMergeCorridorStartMoved (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited) |
int | dtMergeCorridorEndMoved (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited) |
int | dtMergeCorridorStartShortcut (dtPolyRef *path, const int npath, const int maxPath, const dtPolyRef *visited, const int nvisited) |
int dtMergeCorridorEndMoved | ( | dtPolyRef * | path, |
const int | npath, | ||
const int | maxPath, | ||
const dtPolyRef * | visited, | ||
const int | nvisited | ||
) |
int dtMergeCorridorStartMoved | ( | dtPolyRef * | path, |
const int | npath, | ||
const int | maxPath, | ||
const dtPolyRef * | visited, | ||
const int | nvisited | ||
) |