Recast Navigation
Navigation-mesh Toolset for Games
rcMeshLoaderObj Class Reference

#include <MeshLoaderObj.h>

Public Member Functions

 rcMeshLoaderObj ()
 
 ~rcMeshLoaderObj ()
 
bool load (const std::string &fileName)
 
const float * getVerts () const
 
const float * getNormals () const
 
const int * getTris () const
 
int getVertCount () const
 
int getTriCount () const
 
const std::string & getFileName () const
 

Constructor & Destructor Documentation

◆ rcMeshLoaderObj()

rcMeshLoaderObj::rcMeshLoaderObj ( )

◆ ~rcMeshLoaderObj()

rcMeshLoaderObj::~rcMeshLoaderObj ( )

Member Function Documentation

◆ getFileName()

const std::string& rcMeshLoaderObj::getFileName ( ) const
inline

◆ getNormals()

const float* rcMeshLoaderObj::getNormals ( ) const
inline

◆ getTriCount()

int rcMeshLoaderObj::getTriCount ( ) const
inline

◆ getTris()

const int* rcMeshLoaderObj::getTris ( ) const
inline

◆ getVertCount()

int rcMeshLoaderObj::getVertCount ( ) const
inline

◆ getVerts()

const float* rcMeshLoaderObj::getVerts ( ) const
inline

◆ load()

bool rcMeshLoaderObj::load ( const std::string &  fileName)

The documentation for this class was generated from the following files: