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Recast Navigation
Navigation-mesh Toolset for Games
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Public Member Functions | |
dtCollectPolysQuery (dtPolyRef *polys, const int maxPolys) | |
virtual | ~dtCollectPolysQuery () |
int | numCollected () const |
bool | overflowed () const |
void | process (const dtMeshTile *tile, dtPoly **polys, dtPolyRef *refs, int count) |
Called for each batch of unique polygons touched by the search area in dtNavMeshQuery::queryPolygons. More... | |
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virtual | ~dtPolyQuery () |
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Called for each batch of unique polygons touched by the search area in dtNavMeshQuery::queryPolygons.
This can be called multiple times for a single query.
Implements dtPolyQuery.