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Recast Navigation
Navigation-mesh Toolset for Games
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#include "DetourNavMesh.h"Go to the source code of this file.
Classes | |
| struct | dtNode |
| class | dtNodePool |
| class | dtNodeQueue |
Typedefs | |
| typedef unsigned short | dtNodeIndex |
Enumerations | |
| enum | dtNodeFlags { DT_NODE_OPEN = 0x01 , DT_NODE_CLOSED = 0x02 , DT_NODE_PARENT_DETACHED = 0x04 } |
Variables | |
| static const dtNodeIndex | DT_NULL_IDX = (dtNodeIndex)~0 |
| static const int | DT_NODE_PARENT_BITS = 24 |
| static const int | DT_NODE_STATE_BITS = 2 |
| static const int | DT_MAX_STATES_PER_NODE = 1 << DT_NODE_STATE_BITS |
| typedef unsigned short dtNodeIndex |
| enum dtNodeFlags |
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