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Navigation-mesh Toolset for Games
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This is the complete list of members for dtObstacleAvoidanceQuery, including all inherited members.
addCircle(const float *pos, const float rad, const float *vel, const float *dvel) | dtObstacleAvoidanceQuery | |
addSegment(const float *p, const float *q) | dtObstacleAvoidanceQuery | |
dtObstacleAvoidanceQuery() | dtObstacleAvoidanceQuery | |
getObstacleCircle(const int i) | dtObstacleAvoidanceQuery | inline |
getObstacleCircleCount() const | dtObstacleAvoidanceQuery | inline |
getObstacleSegment(const int i) | dtObstacleAvoidanceQuery | inline |
getObstacleSegmentCount() const | dtObstacleAvoidanceQuery | inline |
init(const int maxCircles, const int maxSegments) | dtObstacleAvoidanceQuery | |
reset() | dtObstacleAvoidanceQuery | |
sampleVelocityAdaptive(const float *pos, const float rad, const float vmax, const float *vel, const float *dvel, float *nvel, const dtObstacleAvoidanceParams *params, dtObstacleAvoidanceDebugData *debug=0) | dtObstacleAvoidanceQuery | |
sampleVelocityGrid(const float *pos, const float rad, const float vmax, const float *vel, const float *dvel, float *nvel, const dtObstacleAvoidanceParams *params, dtObstacleAvoidanceDebugData *debug=0) | dtObstacleAvoidanceQuery | |
~dtObstacleAvoidanceQuery() | dtObstacleAvoidanceQuery |