Recast Navigation
Navigation-mesh Toolset for Games
dtCrowd Member List

This is the complete list of members for dtCrowd, including all inherited members.

addAgent(const float *pos, const dtCrowdAgentParams *params)dtCrowd
dtCrowd()dtCrowd
getActiveAgents(dtCrowdAgent **agents, const int maxAgents)dtCrowd
getAgent(const int idx)dtCrowd
getAgentCount() constdtCrowd
getEditableAgent(const int idx)dtCrowd
getEditableFilter(const int i)dtCrowdinline
getFilter(const int i) constdtCrowdinline
getGrid() constdtCrowdinline
getNavMeshQuery() constdtCrowdinline
getObstacleAvoidanceParams(const int idx) constdtCrowd
getPathQueue() constdtCrowdinline
getQueryExtents() constdtCrowdinline
getQueryHalfExtents() constdtCrowdinline
getVelocitySampleCount() constdtCrowdinline
init(const int maxAgents, const float maxAgentRadius, dtNavMesh *nav)dtCrowd
removeAgent(const int idx)dtCrowd
requestMoveTarget(const int idx, dtPolyRef ref, const float *pos)dtCrowd
requestMoveVelocity(const int idx, const float *vel)dtCrowd
resetMoveTarget(const int idx)dtCrowd
setObstacleAvoidanceParams(const int idx, const dtObstacleAvoidanceParams *params)dtCrowd
update(const float dt, dtCrowdAgentDebugInfo *debug)dtCrowd
updateAgentParameters(const int idx, const dtCrowdAgentParams *params)dtCrowd
~dtCrowd()dtCrowd