Recast Navigation
Navigation-mesh Toolset for Games
PerfTimer.h
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//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef PERFTIMER_H
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#define PERFTIMER_H
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#ifdef __GNUC__
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#include <stdint.h>
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typedef
int64_t
TimeVal
;
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#else
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typedef
__int64
TimeVal
;
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#endif
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TimeVal
getPerfTime
();
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int
getPerfTimeUsec
(
const
TimeVal
duration);
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#endif
// PERFTIMER_H
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TimeVal
__int64 TimeVal
Definition:
PerfTimer.h:26
getPerfTime
TimeVal getPerfTime()
Definition:
PerfTimer.cpp:47
getPerfTimeUsec
int getPerfTimeUsec(const TimeVal duration)
Definition:
PerfTimer.cpp:54
RecastDemo
Include
PerfTimer.h
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