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Navigation-mesh Toolset for Games
Filelist.h
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1 //
2 // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
3 //
4 // This software is provided 'as-is', without any express or implied
5 // warranty. In no event will the authors be held liable for any damages
6 // arising from the use of this software.
7 // Permission is granted to anyone to use this software for any purpose,
8 // including commercial applications, and to alter it and redistribute it
9 // freely, subject to the following restrictions:
10 // 1. The origin of this software must not be misrepresented; you must not
11 // claim that you wrote the original software. If you use this software
12 // in a product, an acknowledgment in the product documentation would be
13 // appreciated but is not required.
14 // 2. Altered source versions must be plainly marked as such, and must not be
15 // misrepresented as being the original software.
16 // 3. This notice may not be removed or altered from any source distribution.
17 //
18 
19 #ifndef FILELIST_H
20 #define FILELIST_H
21 
22 #include <vector>
23 #include <string>
24 
25 void scanDirectoryAppend(const std::string& path, const std::string& ext, std::vector<std::string>& fileList);
26 void scanDirectory(const std::string& path, const std::string& ext, std::vector<std::string>& fileList);
27 
28 #endif // FILELIST_H
void scanDirectory(const std::string &path, const std::string &ext, std::vector< std::string > &fileList)
void scanDirectoryAppend(const std::string &path, const std::string &ext, std::vector< std::string > &fileList)