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Navigation-mesh Toolset for Games
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Filelist.h
Go to the documentation of this file.
1//
2// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
3//
4// This software is provided 'as-is', without any express or implied
5// warranty. In no event will the authors be held liable for any damages
6// arising from the use of this software.
7// Permission is granted to anyone to use this software for any purpose,
8// including commercial applications, and to alter it and redistribute it
9// freely, subject to the following restrictions:
10// 1. The origin of this software must not be misrepresented; you must not
11// claim that you wrote the original software. If you use this software
12// in a product, an acknowledgment in the product documentation would be
13// appreciated but is not required.
14// 2. Altered source versions must be plainly marked as such, and must not be
15// misrepresented as being the original software.
16// 3. This notice may not be removed or altered from any source distribution.
17//
18
19#ifndef FILELIST_H
20#define FILELIST_H
21
22#include <vector>
23#include <string>
24
25void scanDirectoryAppend(const std::string& path, const std::string& ext, std::vector<std::string>& fileList);
26void scanDirectory(const std::string& path, const std::string& ext, std::vector<std::string>& fileList);
27
28#endif // FILELIST_H
void scanDirectory(const std::string &path, const std::string &ext, std::vector< std::string > &fileList)
void scanDirectoryAppend(const std::string &path, const std::string &ext, std::vector< std::string > &fileList)