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Navigation-mesh Toolset for Games
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This is the complete list of members for duDebugDraw, including all inherited members.
| areaToCol(unsigned int area) | duDebugDraw | virtual |
| begin(duDebugDrawPrimitives prim, float size=1.0f)=0 | duDebugDraw | pure virtual |
| depthMask(bool state)=0 | duDebugDraw | pure virtual |
| end()=0 | duDebugDraw | pure virtual |
| texture(bool state)=0 | duDebugDraw | pure virtual |
| vertex(const float *pos, unsigned int color)=0 | duDebugDraw | pure virtual |
| vertex(const float x, const float y, const float z, unsigned int color)=0 | duDebugDraw | pure virtual |
| vertex(const float *pos, unsigned int color, const float *uv)=0 | duDebugDraw | pure virtual |
| vertex(const float x, const float y, const float z, unsigned int color, const float u, const float v)=0 | duDebugDraw | pure virtual |
| ~duDebugDraw()=0 | duDebugDraw | pure virtual |